Final Fantasy VIII – Remaking Environments
Balamb Town (Day & Night)
“…The paint should be spreyed onto pavements as if a iron shape template was placed upon, therefore both the stones and grassses between would share the white saving the soil from paint..”
Hello and morning to you all, it’s so nice to complete 6th of the series and we are going to Balamb Town! This time, I wanted to positionize myself right as the original camera, diving into details as deep as possible. Tried my best to keep up the blue-ish colors on scene but never forgetting the real material’s colors as well. Do you hear the Balamb music while you are looking at it ? I hope it makes you remember and smile. Please comment below!
Modeling: 3D Studio Max
Rendering: Corona Renderer
Post-Process: Adobe Photoshop
NoAi
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See you in the next remake scene!
Yasin Out! :)